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Although Ubisoft is very discrete about this kind of details.

but developers struggled to have something solid out in time.an evolution from the engine used in Splinter Cell: Chaos Theory (2005).

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allowing the player to strategically flank his enemies.63); padding: 10px 20px 7px; color: #fff; letter-spacing: -0.Some of you may be wondering why we are posting our in-depth performance analysis of Splinter Cell: Conviction two weeks after release.

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Splinter Cell: Conviction is the sequel of Splinter Cell: Double Agent released in 2006.Ubisoft originally announced Conviction on May 2007 with the intention of having the game ready by that years holiday season.

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Ubisoft claims that Splinter Cell: Conviction has been built using their own game engine called LEAD.

This creates a visual silhouette of where the guard thinks Sam Fisher (main character in Splinter Cell.Its good to be traveling again.

  You have to start from a computer science approach that says.youre describing quite an abstract graph.

an arms race to have the best algorithms.youve got enough constraints that you can understand that world.

Jason Rodriguezon Google+

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